For this week's assignment, I will be making a scene in a Minecraft style, using beveled cubes, and pixel art for textures.
Below are three textures I used for the scene:
As you can see from the textures, my inspiration for this project came from Egyptian tombs. I thought fitting hieroglyphics on the cube was a smart idea to make use of the model.
Here is a sample of my materials that I was working with in progress. I really wanted the wall to stay flat and readable and went with a very matted look for this texture:
And here is the final product with lighting and a few sfx!